Schluckys Super neue Super Konfick mit "Allesmegaschön" script ;D ;D
Code:
//-------------------------------------------------------------------------------------------
//|-\-\ \-*/ schluckySai7eien 's Superpronkonfick \*-/ /-/-|
//|--\-\ \ Ver. 1.HUSO.1 / /-/--|
//|---\-\ \ -[ Visit [url]www.Fightgenossen.ch[/url] ]- / /-/---|
//-------------------------------------------------------------------------------------------
// / \ | | | |
// /BennerBanner\ ( * )C== )
// /I LOVE YOU ; wenn enabled Bild nur noch Schwarz
seta r_skipDepthAmbient "1" // \
seta r_skipStuff "1" // \ Entfernt div. Effekte bzw. Gras u. Steine wenn 1
//seta r_skipBump "1" // /
//seta r_skipDiffuse "1" // =>; skipBump und Diffuse sind nicht erlaubt im MP
seta r_useShadowVisDistMult "1.0"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_forceLoadImages "0"
seta r_megatexturePreferALU "1"
seta r_shadows "0" // Schatten 1/0
seta r_shadowPolygonFactorMT "0"
seta r_shadowPolygonOffsetMT "-1"
seta r_shadowPolygonFactor "0"
seta r_shadowPolygonOffset "-1"
seta r_offsetunits "-600"
seta r_useDitherMask "1"
seta r_brightness "1"
seta r_gamma "1"
seta r_swapInterval "0"
seta r_elevateForceClear "2"
seta r_megaDrawMethod "3"
seta r_softParticles "0"
seta r_useIndexBuffers "1"
seta r_useShadowInfinite "1"
seta r_useShadowFastParallel "1"
seta r_stuffCacheMegs "32" // muss nur erhöht werden wenn überdurchschn. Distanzen bei fade out verwendet werden
seta r_stuffFadeEnd "1000" // bestimmt Distanzen wann Stuff ausgeblendet wird (Stuff: Gras,Steine). Für bessere Perform. auf 1000 setzen. default 4500
seta r_stuffFadeStart "0" // bestimmt Distanzen wann Stuff ausgeblendet wird. Für bessere Perfom. auf 0 setzen. default 4000
seta r_MD5LodScale "0" // gehört zu LoDBias, je höher, desto mehr Details (LoD = Level of Details) default 3.4 !!!
//[seta r_MD5LoDBias "0.2" // siehe image_lodbias] kann nicht verändert werden im MP
seta r_occlusionsMaxFrames "10"
seta r_renderProgramLodFade "50" // je höher wert, desto weiter entfernt sind Bumps noch sichtbar
//[seta r_detailRatio "0" // Tex. Details je höher Wert, desto höher Details [0-14] ] kann nicht verändert werden im MP
seta r_renderProgramLodDistance "200"
seta r_AtmospherePostprocess "0"
seta r_noDoubleAtmosphere "1"
seta r_customAspectRatioV "10" //\
seta r_customAspectRatioH "16" // \ Seitenverhältnis
seta r_aspectRatio "2"
seta r_customHeight "800" //\
seta r_customWidth "1280" // \ Auflösung
seta r_fullscreen "1"
seta r_displayRefresh "60" // Bildwiederholungsfrequenz default 0
seta r_mode "14"
seta r_multiSamples "0"
// image
seta image_specularPicMip "0"
seta image_diffusePicMip "0"
seta image_bumpPicMip "0"
seta image_picMip "0"
seta image_picMipEnable "1"
seta image_detailPower "0.7"
seta image_ignoreHighQuality "1" // default auf 0
seta image_useBackgroundLoads "1"
seta image_useNormalCompression "2"
seta image_useAllFormats "1"
seta image_useCompression "1" // für bessere Tex. Qualität auf 0 setzen (ab min. 320mb VRAM)
seta image_roundDown "1"
seta image_lodbias "0.2" // zwischen -1 und 1 setzen (1 = tiefstes LoD, -1 = höchstes LoD) default 0
seta image_anisotropy "4" // default auf 8
seta image_filter "GL_LINEAR_MIPMAP_NEAREST" // _LINEAR = Trilinear, _NEAREST = Bilinear (bessere Perform.)
seta image_usePrecompressedTextures "1"
// g
seta g_fov "110"
seta g_bind_context_anansi "vehicle"
seta g_bind_context_badger "vehicle"
seta g_bind_context_bumblebee "vehicle"
seta g_bind_context_desecrator "vehicle"
seta g_bind_context_goliath "vehicle"
seta g_bind_context_hog "vehicle"
seta g_bind_context_hornet "vehicle"
seta g_bind_context_husky "vehicle"
seta g_bind_context_icarus "vehicle"
seta g_bind_context_mcp "vehicle"
seta g_bind_context_platypus "vehicle"
seta g_bind_context_titan "vehicle"
seta g_bind_context_trojan "vehicle"
seta g_class_context_aggressor "aggressor"
seta g_class_context_technician "technician"
seta g_class_context_constructor "constructor"
seta g_class_context_oppressor "oppressor"
seta g_class_context_infiltrator "infiltrator"
seta g_class_context_soldier "soldier"
seta g_class_context_medic "medic"
seta g_class_context_engineer "engineer"
seta g_class_context_fieldops "fieldops"
seta g_class_context_covertops "covertops"
seta g_skipIntro "1" // Game intro ausschalten
seta g_radialMenuMouseSensitivity "0.503757"
seta g_radialMenuUseNumberShortcuts "1"
seta g_radialMenuStyle "0"
seta g_waypointDistanceMax "3084"
seta g_waypointDistanceMin "512"
seta g_waypointSizeMax "32"
seta g_waypointSizeMin "16"
seta g_showWayPoints "1"
seta g_waypointAlphaScale "0.507501"
seta g_rotateCommandMap "1"
seta g_spectateViewLerpScale "0.7"
seta g_playerIconAlphaScale "0.5"
seta g_playerArrowIconSize "10"
seta g_playerIconSize "20"
seta g_drawPlayerIcons "1"
seta g_noBotSpectate "0"
seta g_radialMenuMouseInput "2"
seta g_vehicleSteerKeyScale "1"
seta g_transportDebrisLowCutoff "1024"
seta g_transportDebrisMediumCutoff "2048"
seta g_transportDebrisHighCutoff "4096"
seta g_transportDebrisExtraHighCutoff "8192"
seta g_maxTransportDebrisLow "8"
seta g_maxTransportDebrisMedium "8"
seta g_maxTransportDebrisHigh "8"
seta g_maxTransportDebrisExtraHigh "8"
seta g_showVehicleCockpits "0" // Farzeugcockpits ein/aus
seta g_noQuickChats "0"
seta g_mineTriggerWarning "1" // Warnung beim auslösen einer Mine ein/aus
seta g_drawHudMessages "1"
seta g_noTVChat "0"
seta g_privateViewerPassword ""
seta g_repeaterPassword ""
seta g_viewerPassword ""
seta g_drawVehicleIcons "1"
seta g_mineIconAlphaScale "1"
seta g_mineIconSize "10"
seta g_drawMineIcons "1"
seta g_keepFireTeamList "1"
seta g_tooltipVolumeScale "-20"
seta g_tooltipTimeScale "0"
seta g_playTooltipSound "0"
seta g_useBotsInPlayerTotal "1"
seta g_autoReadyWait "1"
seta g_autoReadyPercent "50"
seta g_maxVoiceChatsOver "30"
seta g_maxVoiceChats "4"
seta g_voteWait "2.5"
seta g_unlock_viewStyle "1"
seta g_unlock_interpolateMoving "1"
seta g_unlock_updateViewpos "1"
seta g_unlock_updateAngles "1"
seta g_maxSpectateTime "0"
seta g_kickBanLength "2"
seta g_xpSave "1"
seta g_privatePassword ""
seta g_password ""
seta g_gameReviewPause "0.5"
seta g_warmup "0.5"
seta g_muteSpecs "0"
seta g_warmupDamage "1"
seta g_teamSwitchDelay "5"
seta g_execMapConfigs "0"
seta g_complaintGUIDLimit "4"
seta g_complaintLimit "6"
seta g_allowComplaint_vehicles "1"
seta g_allowComplaint_explosives "1"
seta g_allowComplaint_charge "0"
seta g_allowComplaint_firesupport "1"
seta g_hitBeep "1"
seta g_weaponSwitchTimeout "1.5"
seta g_maxPlayerWarnings "0"
seta g_advancedHud "1"
seta g_showPlayerShadow "0" // Schattenwurf anderer Spieler an/aus
seta g_showPlayerClassIcon "1" // default 0
seta g_commandMapZoom "0.125"
seta g_commandMapZoomStep "0.125"
seta g_decals "0" // Hülsenauswurf an/aus
seta g_voteKeepVote "1"
seta g_minAutoVotePlayers "0"
seta g_votePassPercentage "51"
seta g_chatLineTimeout "5"
seta g_chatFireTeamColor "0.8 0.8 0.8 1"
seta g_chatTeamColor "1 1 0 1"
seta g_chatDefaultColor "1 1 1 1"
seta g_useCompiledScript "1"
seta g_cheapDecalsMaxDistance "16384"
seta g_buddyColor "0 1 1 1"
seta g_fireteamLeaderColor "1 1 0 1"
seta g_fireteamColor "1 1 1 1"
seta g_enemyColor "0.9 0.1 0.1 1"
seta g_neutralColor "0.75 0.75 0.75"
seta g_friendlyColor ".5 .83 0 1"
// anim
seta anim_reduced "0"
// aor
seta aor_physicsLod3StartScale "1"
seta aor_physicsLod2StartScale "1"
seta aor_physicsLod1StartScale "1"
seta aor_ikCutoffScale "1"
seta aor_animationCutoffScale "1"
seta aor_physicsCutoffScale "1"
// gui
seta gui_notificationPause "5"
seta gui_notificationTime "8"
seta gui_invertMenuPitch "0"
seta gui_doubleClickTime "0.2"
seta gui_tooltipDelay "0.7"
seta gui_showRespawnText "0"
seta gui_vehicleDirectionAlpha "0.5"
seta gui_vehicleAlpha "0.537501"
seta gui_tooltipAlpha "0.537501"
seta gui_voteAlpha "0.537501"
seta gui_obitAlpha "0.537508"
seta gui_objectiveStatusAlpha "0.537508"
seta gui_personalBestsAlpha "0.5075"
seta gui_objectiveListAlpha "0.522508"
seta gui_commandMapAlpha "0.522508"
seta gui_fireTeamAlpha "0.5075"
seta gui_chatAlpha "0.537508"
seta gui_crosshairColor "1.00 0.00 0.00 1.00"
seta gui_crosshairSpreadScale "2.019988"
seta gui_crosshairGrenadeAlpha "0.5"
seta gui_crosshairStatsAlpha "0.489997"
seta gui_crosshairSpreadAlpha "0.5"
seta gui_crosshairAlpha "0.5"
seta gui_crosshairKey "pin_01"
seta gui_crosshairDef "crosshairs"
// ri
seta ri_name ""
seta ri_privateViewers "0"
seta ri_useViewerPass "0"
// pm
seta pm_skipBob "1" //\
seta pm_bobroll "0" // \
seta pm_bobpitch "0" // \
seta pm_bobup "0" // \
seta pm_runroll "0" // \ Stellt das "Wackeln" beim laufen ab
seta pm_runpitch "0" // \
seta pm_runbob "0" // \
seta pm_walkbob "0" // \
seta pm_crouchbob "0" // \
seta pm_vehicleSoundLerpScale "10"
// si [Serverconfig]
seta si_serverURL ""
seta si_gameReviewReadyWait "0"
seta si_disableGlobalChat "0"
seta si_noProficiency "0"
seta si_allowLateJoin "1"
seta si_minPlayers "6"
seta si_readyPercent "51"
seta si_disableVoting "0"
seta si_adminStart "0"
seta si_motd_4 ""
seta si_motd_3 ""
seta si_motd_2 ""
seta si_motd_1 ""
seta si_irc ""
seta si_email ""
seta si_adminname ""
seta si_website ""
seta si_teamForceBalance "1"
seta si_timelimit "20"
seta si_rules "sdGameRulesCampaign"
seta si_spectators "1"
seta si_pure "1"
seta si_needPass "0"
seta si_teamDamage "1"
seta si_privateClients "0"
seta si_maxPlayers "16"
seta si_name "ETQW Server"
// testLightColor [WTF?]
seta testLightColor "1.0 1.0 1.0"
// */BINDS\*
unbindall
// toggles
bind "9" "toggle net_clientLagOMeter" "" "default"
bind "8" "toggle ui_showgun" "" "default"
bind "7" "toggle com_showFPS" "" "default"
bind "0" "toggle gui_crosshairStatsAlpha; " "" "default"
bind "6" "ui_name 'luckySe7en'; ui_clanTag '^d#^pfgn^d''" "" "default"
bind "6" "ui_name '^dlu^ack^,yS^ae7^den'; ui_clanTag ''" "CTRL" "default"
// Helligkeit, Gamma und Kameraöffnungswinkel
bind "DOWNARROW" "cycle r_brightness 1.0 1.9 0.1" "" "default"
bind "LEFTARROW" "cycle r_gamma 1.0 1.9 0.1" "" "default"
bind "RIGHTARROW" "cycle g_fov 90 110 5" "" "default"
// Klassenwahlscript
bind "F5" "clientclass soldier 2; clientclass aggressor 2; addchatline'^1;'" "" "default"
bind "F6" "clientclass engineer 2; clientclass constructor 2; addchatline'^1;'" "" "default"
bind "F7" "clientclass medic 0; clientclass technician 0; addchatline'^1;'" "" "default"
bind "F8" "clientclass fieldops 1; clientclass oppressor 1; addchatline'^1;'" "" "default"
bind "F9" "clientclass covertops 1; clientclass infiltrator 1; addchatline'^1;'" "" "default"
bind "INS" "clientteam gdf; addchatline'^1;'" "" "default"
bind "DEL" "clientteam strogg; addchatline'^1;'" "" "default"
// Quickchat
bind "KP_UPARROW" "clientquickchat quickchat/self/disguise/enemydisguisedasme" "" "default"
bind "KP_UPARROW" "clientquickchat quickchat/self/disguise/imindisguise" "KP_INS" "default"
bind "KP_LEFTARROW" "clientquickchat quickchat/global/hi" "" "default"
bind "KP_LEFTARROW" "clientquickchat quickchat/global/bye" "KP_INS" "default"
bind "KP_HOME" "clientquickchat quickchat/global/sorry" "" "default"
bind "KP_HOME" "clientquickchat quickchat/global/taunts/ohdear" "KP_INS" "default"
bind "KP_END" "say 'Hast du das langweilige, einsame ^dPublicgezocke ^wsatt???'" "" "default"
bind "KP_END" "say 'Wenn du in der ^dSchweiz wohnst, gerne im Team spielst und über 18 bist... ^w VISIT www.^1fightgenossen^w.ch !!!!!'" "KP_INS" "default"
bind "KP_DOWNARROW" "clientquickchat quickchat/global/taunts/awyeahohno" "" "default"
bind "KP_DOWNARROW" "clientquickchat quickchat/global/taunts/awnoheyyeah" "KP_INS" "default"
// VoIP
bind "END" "_teamvoice" "" "default"
bind "PGDN" "_fireteamvoice" "" "default"
// Commandmap ein/auszoomen
bind "KP_PLUS" "zoominCommandMap" "" "default"
bind "KP_MINUS" "zoomoutCommandMap" "" "default"
bind "w" "_forward" "" "default"
bind "s" "_back" "" "default"
bind "a" "_moveleft" "" "default"
bind "d" "_moveright" "" "default"
bind "x" "_prone" "" "default"
bind "SPACE" "_moveup" "" "default"
bind "q" "_leanleft" "" "default"
bind "e" "_leanright" "" "default"
bind "SHIFT" "_sprint" "" "default"
bind "CTRL" "_movedown" "" "default"
bind "1" "_weapon0" "" "default"
bind "3" "_weapon2" "" "default"
bind "2" "_weapon5" "" "default"
bind "4" "useWeapon weapon_binocs" "" "default"
bind "MOUSE1" "_attack" "" "default"
bind "MOUSE2" "_altattack" "" "default"
bind "MWHEELDOWN" "_weapon3" "" "default"
bind "MWHEELUP" "_weapon1" "" "default"
bind "r" "_reload" "" "default"
bind "f" "_activate" "" "default"
bind "MOUSE4" "_weapon4" "" "default"
bind "b" "useWeapon weapon_binocs" "" "default"
bind "g" "_usevehicle" "" "default"
bind "HOME" "_voice" "" "default"
bind "CAPSLOCK" "_tophat" "" "default"
bind "h" "_modeswitch" "" "default"
bind "F1" "vote y" "" "default"
bind "F2" "vote n" "" "default"
bind "," "_stroydown" "" "default"
bind "." "_stroyup" "" "default"
bind "o" "_showWayPoints" "" "default"
bind "p" "toggle g_showWayPoints 0 1" "" "default"
bind "t" "clientMessageMode" "" "default"
bind "z" "clientMessageMode 1" "" "default"
bind "u" "clientMessageMode 2" "" "default"
bind "v" "_context" "" "default"
bind "MOUSE3" "_quickchat" "" "default"
bind "F3" "_ready" "" "default"
bind "F4" "_showScores" "" "default"
bind "TAB" "_showScores" "" "default"
bind "m" "_taskmenu" "" "default"
bind "n" "_commandmap" "" "default"
bind "l" "_limbomenu" "" "default"
bind "k" "_votemenu" "" "default"
bind "KP_ENTER" "_fireteam" "" "default"
bind "F11" "screenshot" "" "default"
bind "F12" "toggleNetDemo" "" "default"
bind "ALT" "kill" "" "default"
bind "joy2_1" "_attack" "" "default"
bind "joy2_3" "_sprint" "" "default"
bind "joy2_5" "_weapon0" "" "default"
bind "joy2_9" "_weapon1" "" "default"
bind "joy2_10" "_weapon2" "" "default"
bind "TAB" "_menuNavForward" "" "menu"
bind "TAB" "_menuNavBackward" "SHIFT" "menu"
bind "TAB" "_menuNavBackward" "RIGHTSHIFT" "menu"
bind "ESCAPE" "_menuCancel" "" "menu"
bind "ENTER" "_menuAccept" "" "menu"
bind "ENTER" "_menuNewline" "CTRL" "menu"
bind "ENTER" "_menuNewline" "RIGHTCTRL" "menu"
bind "KP_ENTER" "_menuAccept" "" "menu"
bind "ESCAPE" "_menuCancel" "" "bindmenu"