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Bi Riot hets glaub funktioniert, aber die händ es modell wo immer guet funktioniert het. Bi Path of Exile bin i do nid so sicher öb das verhet. Und sobald zahle nüm stimme, wird de dronk vo Tencent cho meh $ z'generiere.
Freitag, Patch 3.9 und nur no 1 woche schaffe....;-D
Standard GGG reaction...
Monsters throughout the game now have more armour, from 33% at level 1 up to 2762% at level 84. Sounds a lot scarier than it is, because their base armour is stirringly unimpressive.
You can no longer roll Chance to Maim and Maim Support modifiers on two-handed maces.
The Zombie Slam ability now has a 6 second cooldown (from 4) and has a base radius of 17 units (from 28). The slam is now slower and has 30% less base damage effectiveness at gem level 1, rising to the previous damage effectiveness around gem level 17. Note that these changes are not visible on the skill gem.
Base Zombie damage has been reduced by approximately 25% at all gem levels.
No longer grants Zombies more life as the gem levels (but the Zombies themselves do gain base life with each gem level, like other minions).
Now increases Zombie Slam Area of Effect as the gem levels, up to 76% at gem level 20.
The movement speed for Minions granted by the Ravenous Horde cluster has been halved.
Mindless Aggression now grants your minions 10% increased Movement Speed (from 30%).
Commander of Darkness now grants the increased Attack and Cast Speed aura as a single combined aura rather than a separate aura for each other aura skill you had. This matters for effects that care how many buffs you have, such as Mantra of Flames.